at Apple
Location
Santa Clara, United States of America
Compensation
$181k–$318k USD
Type
full time
Posted
2 months ago
Market range · company + function + seniority
p25 · target · p75 · n=800
Posted $318k · in the market band
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As an Artist on the Tools & Technology team, you will contribute with your strong 3D artistic background and talents to developing content, features and workflows for all phases of production using the bespoke engine and its tools in collaboration with designers and engineers.
Adopt a broad range of styles from realistic to highly stylized based on goals and direction for a given project in order to produce art in all phases of production with an appropriate sense of color, drama, shape language, personality, and design.
Perform research necessary to support visual development.
Develop and concept visual styles and build prototypes.
Create and compose believable 3D environments that run smoothly.
Collaborate closely with the artists, designers and engineers to define the look of our projects.
Bachelor’s degree or equivalent job-related experience.
Experience as a 3D artist in the games industry including experience modeling, sculpting, material creation and/or lighting.
Experience with look development.
Experience with industry-standard 3D software packages.
Experience with physically based material workflows.
10+ years of experience working as a 3D artist in the games industry.
Contributed to the development of two or more shipped games, PC or console.
Strong artistic foundation in design, composition, color and lighting.
Strong understanding of asset workflows in all stages of production.
Strong narrative and environmental story telling skills with regards to set dressing and world building.
Passion for games.
Have you shipped AAA games? Are you an expert in 3D environment art? Do you enjoy concepting, lighting, animating and bringing 3D environments to life? Then our small multi-disciplinary team of veteran game developers is curious to talk to you about how you could contribute to projects utilizing our proprietary cross-platform game engine and tools.
At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $181,100 and $318,400, and your base pay will depend on your skills, qualifications, experience, and location.Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant
At Apple, we believe accessibility is a fundamental human right. You’ll find that idea reflected in everything here — in our culture, our benefits and our digital tools. By welcoming as many perspectives as possible, we help you build a career where you feel like you belong.
Learn about accessibility in Apple’s workplace
Learn about reasonable accommodations for job applicants
Apple accepts applications to this posting on an ongoing basis.
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