at Apple
Location
Cupertino, United States of America
Compensation
$150k–$278k USD
Type
full time
Posted
2 days ago
Market range · company + function + seniority
p25 · target · p75 · n=800
Posted $278k · in the market band
Tailor your résumé to this role in 30 seconds.
Free account · ATS keyword check · per-job bullet rewrite by Claude.
We are looking for a software engineer to join the Apple Camera and Photos team to help develop the next generation GPU-based imaging processing technologies on mobile and desktop platforms, with emphasis on performance optimization and machine-learning integration. You will play a meaningful role in adding new capabilities and optimizing performance for industry-leading image processing frameworks.
Responsibilities include collaborating with teams across and beyond the company to develop new algorithms for future initiatives in computational photography, identify key use cases for performance maximization, analyzing and investigating the performance of image processing pipelines, identifying bottlenecks and opportunities for performance improvements, designing and extending efficient processing pipelines, and implementing optimized code paths for the best results.
Proficiency in GPU programming.
Proficiency in C/C++ Programming.
Experience or coursework in performance programming and systems programming; concurrency and memory-constrained programming knowledge is a plus.
Experience or coursework in image processing programming.
Good interpersonal skills and the ability to work effectively in cross-functional teams.
Bachelor's Degree in Computer Science or related discipline, or equivalent experience.
Experience with UNIX/Linux highly desired; experience with OS X/Darwin a major plus.
Familiarity with raw image processing, demosaicking, and common image manipulation is a plus.
Familiarity with color spaces, pixel representations, and dynamic range is desired.
iPhone is the most popular camera in the world, and at the heart of the image quality and effects that have made it so sits Core Image, Apple’s industry-leading GPU-centric image processing framework. Join us and help drive phenomenal and groundbreaking imaging capabilities across iOS and macOS, powering leading mobile and desktop technologies from iPhone's Portrait Mode and Stage Light to the Mac's iMovie, Photos, Pixelmator, and top third-party image editing applications, collaborating with teams across the company and beyond, and directly impacting the millions of photos captured across the Apple ecosystem every day. Imagine what you could do here with your abilities and expertise.
At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $150,400 and $277,600, and your base pay will depend on your skills, qualifications, experience, and location.Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant
At Apple, we believe accessibility is a fundamental human right. You’ll find that idea reflected in everything here — in our culture, our benefits and our digital tools. By welcoming as many perspectives as possible, we help you build a career where you feel like you belong.
Learn about accessibility in Apple’s workplace
Learn about reasonable accommodations for job applicants
Apple accepts applications to this posting on an ongoing basis.
More open roles at Apple
Hiring velocity, headcount trend, and every open posting on one page.
Open postings ranked by description similarity — useful if this role isn't quite right.