at Apple
Location
Sunnyvale, United States of America
Compensation
$150k–$278k USD
Type
full time
Posted
1 weeks ago
Market range · company + function + seniority
p25 · target · p75 · n=771
Posted $278k · in the market band
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- Rapidly designing, building and iterating on end-to-end functional prototypes that explore new concepts and interface with cameras and other sensors.
- Collaborating closely with Human Interface designers, ML researchers, and cross-functional teams to define and achieve project goals.
- Integrating and developing prototypes into optimized, production-ready frameworks that support new features.
- Triaging and debugging issues across both prototype and production software.
- Prototyping polished, intuitive user interfaces — at a quality level suitable for executive review.
BS/MS degree in Computer Science, Electrical Engineering, Physics, Mathematics, or a related field / 1 year of relevant experience
Experience working with real-time data from cameras, inertial measurement units (IMU), and/or other mobile device sensors
Strong proficiency in linear algebra, with a solid understanding of 3D computer graphics and computer vision concepts
Experience developing high-performance software for mobile devices using Swift, SwiftUI, and/or Objective-C
5 or more years of software engineering experience with the technical concepts listed in the minimum qualifications
Ability to learn quickly, adapt, and innovate as requirements evolve during prototyping and integration
Experience with SLAM, VIO, or 3D Augmented Reality frameworks such as RealityKit
Experience with GPU programming and the testing, integration, and deployment of Machine Learning models
Familiarity in Python for Machine Learning research prototypes, with experience porting to real-time mobile systems being a plus
Experience developing high-performance software for mobile devices using C++
Experience with iOS and/or macOS app development using Swift, SwiftUI, and Metal in Xcode
Fluency using AI coding assistants for tasks such as rapid prototyping, while maintaining oversight and responsibility for generated code
Detail-oriented and organized, with excellent written and verbal communication skills
At Apple, we're on the cutting edge of delivering transformative experiences. If you are passionate about pushing the limits of technology to bring delight to a large user base, we want you to join our team. We are looking for a highly self-motivated and collaborative software engineer to work on prototyping, integration, and productization of software that combines computer vision, 3D computer graphics, machine learning models, camera and/other sensor data. Together we'll ship exciting new technologies and experiences for Apple's current and next generation products. Are you ready to be a part of the next big thing at Apple?
At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $150,400 and $277,600, and your base pay will depend on your skills, qualifications, experience, and location.Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant
At Apple, we believe accessibility is a fundamental human right. You’ll find that idea reflected in everything here — in our culture, our benefits and our digital tools. By welcoming as many perspectives as possible, we help you build a career where you feel like you belong.
Learn about accessibility in Apple’s workplace
Learn about reasonable accommodations for job applicants
Apple accepts applications to this posting on an ongoing basis.
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