at Apple
Location
Cupertino, United States of America
Compensation
$147k–$272k USD
Type
full time
Posted
1 months ago
Market range · company + function + seniority
p25 · target · p75 · n=515
Posted $272k · in the market band
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Our team is seeking extraordinary machine learning and GPU programming engineers who are passionate about providing robust compute solutions for accelerating Machine learning libraries on Apple Silicon. Role has the opportunity to influence the design of compute and programming models in next generation GPU architectures.
Work on cutting-edge ML inference framework project and optimize code for efficient and scalable ML inference using distributed compute strategies such as data, tensor, pipeline and expert parallelism.
Develop kernel and compiler level optimizations and perform in-depth analysis to ensure the best possible performance across Server hardware families.
Apply advanced model optimization techniques including speculation, quantization, compression, and others to maximize throughput and minimize latency.
Collaborate closely with hardware, compiler, and systems teams to align software performance with hardware capabilities.
Analyze and improve performance metrics such as end-to-end latency, TTFT, TBOT, memory footprint, and compute efficiency.
3+ years of programming and problem-solving experience with C/C++/ObjC
Experience with GPU kernel development & optimizations using compute programming models such as Metal, CUDA etc.
Experience with Distributed training or inference techniques
Experience with system level programming and computer architecture
Experience with graph compilers such as CuTE, CuTile, Triton, OpenXLA or LLVM is a plus
Good understanding of LLM and Diffusion based model architectures
Apple’s Server ML Frameworks team in GPU, Graphics and Machine Learning works on enabling Apple Intelligence through high-performance, distributed inference of GenAI applications (such as LLMs) on Private Cloud Compute. You will get to work on custom-built server hardware that brings the power and security of Apple silicon to the data center. We are looking for engineers with systems background who are deeply passionate about building scalable, efficient, and production-grade solutions tailored for high-throughput GPU execution.
At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $147,400 and $272,100, and your base pay will depend on your skills, qualifications, experience, and location.Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant
At Apple, we believe accessibility is a fundamental human right. You’ll find that idea reflected in everything here — in our culture, our benefits and our digital tools. By welcoming as many perspectives as possible, we help you build a career where you feel like you belong.
Learn about accessibility in Apple’s workplace
Learn about reasonable accommodations for job applicants
Apple accepts applications to this posting on an ongoing basis.