All Riot Games jobs
64 open Riot Games roles, pulled direct from their careers site. Company profile has hiring velocity, headcount, and comp signal.
- Senior Anti-Cheat Engineer - Central Technology, Anti-CheatLos Angeles, USA
- Staff Application Engineer, OneStreamLos Angeles, USA
- Principal Content Producer, Riftbound PublishingLos Angeles, USA
- Principal 3D Character Artist - Unpublished R&D ProductLos Angeles, USA
- Manager, Narrative Writing - League of LegendsLos Angeles, USA
- Staff Software Engineer, Enterprise AILos Angeles, USA
- Game Designer - League of Legends PC, Teamfight Tactics and VALORANTLos Angeles, USA
- UX Designer - League of Legends Studios (League of Legends PC, Teamfight Tactics)Los Angeles, USA
- Sr. Director, Creative Direction - TFTLos Angeles, USA
- Manager, Visual Design Art - TFTLos Angeles, USA
- Staff Software Engineer, Build Services - Teamfight TacticsLos Angeles, USA; Mercer Island, USA
- Sr. Manager, Game Production - Unpublished R&D ProductLos Angeles, USA; Mercer Island, USA
- Revenue Accounting ManagerLos Angeles, USA
- Principal Software Engineer, Gameplay - Unpublished R&D ProductLos Angeles, USA
- Senior Technical Product Manager - Publishing Platform, Organized PlayLos Angeles, USA; Mercer Island, USA
- Senior Illustration Artist - RiftboundLos Angeles, USA
- Principal Game Designer, Combat & Controls - Unpublished R&D ProjectLos Angeles, USA
- Principal Insights Analyst - Central Product InsightsLos Angeles, USA
- Principal Publishing Product Manager – Unpublished R&D ProductLos Angeles, USA
- Principal Machine Learning Engineer (Platform & Integrations)- League of LegendsLos Angeles, USA
- Influencer StrategistLos Angeles, USA
- Publishing Product Manager, AmericasLos Angeles, USA
- Manager, Technical Game Design - Teamfight TacticsLos Angeles, USA
- Senior Technical Program Manager - Developer Connections, Build & ReleaseLos Angeles, USA
- Technical Producer II - Central Technology, Data FoundationsLos Angeles, USA
- Principal Concept Artist, Environment - League of LegendsLos Angeles, USA
- Principal Software Engineer, Services/DevOps - Wild RiftLos Angeles, USA
- Senior Technical Producer - Central Technology, Data FoundationsLos Angeles, USA
- Senior User Experience Designer, Accessibility - Central QA OpsLos Angeles, USA
- Principal Software Engineer, Rendering - Unpublished R&D ProductLos Angeles, USA
- Principal Data Engineer, Personalization - Central Product InsightsLos Angeles, USA
- Manager, Software Engineering - Publishing Platform, Core Game LoopLos Angeles, USA; Mercer Island, USA
- Staff Software Engineer - Esports PlatformsLos Angeles, USA
- Technical Producer II - Publishing Platform, CommerceLos Angeles, USA; Mercer Island, USA
- Senior Art Outsourcing Manager, Weapon Concept - VALORANT, SkinsLos Angeles, USA
- Principal Software Engineer - Developer Connections, Game ReleaseLos Angeles, USA
- Sr. Principal Insights Analyst - Central Product InsightsLos Angeles, USA
- Staff Machine Learning Engineer (Applied Modeling) - League of LegendsLos Angeles, USA
- Principal Software Engineer, Gameplay - Teamfight TacticsLos Angeles, USA
- Sr. Manager, Game Production (Production Lead) - Unpublished R&D ProductLos Angeles, USA
- Staff Data and AI Engineer - EnterpriseLos Angeles, USA
- Systems Engineer (Esports)Los Angeles, USA
- Staff Software Engineer, Build Platforms - VALORANTLos Angeles, USA; Mercer Island, USA
- Staff Software Engineer, Platform Services - Game Tech Group, Anti-CheatLos Angeles, USA
- VFX Artist II - Unpublished R&D ProductLos Angeles, USA
- Senior Software Engineer, Riot Client - Publishing PlatformLos Angeles, USA
- Staff Machine Learning Engineer - Game Tech Group, ML PlatformLos Angeles, USA
- Staff Software Engineer, Developer Experience & Workflows - VALORANTLos Angeles, USA; Mercer Island, USA
- Manager, Software Engineering - VALORANT, Gameplay CosmeticsLos Angeles, USA; Mercer Island, USA
- Senior Software Engineer, SDK Foundations - Publishing PlatformLos Angeles, USA
- Principal Software Engineer, AI Enablement - Central ProductLos Angeles, USA
- Staff Software Engineer, Riot Client - Publishing PlatformLos Angeles, USA
- Senior Software Engineer - Publishing Platform, Riot MobileLos Angeles, USA
- Manager, Software Engineering (Services Lead) - Unpublished R&D ProductLos Angeles, USA
- Senior Manager, Data Engineering - ValorantLos Angeles, USA
- Senior Technical Program Manager - Publishing PlatformLos Angeles, USA
- Principal Insights Analyst, AXE - Teamfight TacticsLos Angeles, USA
- Staff Software Engineer - Game Tech Group, Unreal EcosystemLos Angeles, USA
- Director, Insights - VALORANT GameplayLos Angeles, USA
- Level Design Lead - VALORANTLos Angeles, USA
- Manager, Software Engineering, Gameplay AI - VALORANTLos Angeles, USA
- Principal Software Engineer, Test Automation - League of LegendsLos Angeles, USA
- Senior Manager, Software Engineering, Platform Engineering - VALORANTLos Angeles, USA; Mercer Island, USA
- Principal Game Designer, Competitive Systems - VALORANTLos Angeles, USA; Mercer Island, USA