Software Engineer III, Platforms and Devices- Play (multiple openings)
at Google
Location
Atlanta, GA, USA
Compensation
$147k–$211k USD
Type
full time
Posted
2 weeks ago
Remote
Yes
Market range · company + function + seniority
p25 · target · p75 · n=800
Posted $211k · in the market band
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Job description
Google's software engineers develop the next-generation technologies that change how billions of users connect, explore, and interact with information and one another. Our products need to handle information at a massive scale, and extend well beyond web search. We're looking for engineers who bring fresh ideas from all areas, including information retrieval, distributed computing, large-scale system design, networking and data storage, security, artificial intelligence, natural language processing, UI design and mobile; the list goes on and is growing every day. As a software engineer, you will work on a specific project critical to Google’s needs with opportunities to switch teams and projects as you and our fast-paced business grow and evolve. We need our engineers to be versatile, display leadership qualities and be enthusiastic to take on new problems across the full-stack as we continue to push technology forward.
The Platforms and Devices team encompasses Google's various computing software platforms across environments (desktop, mobile, applications), as well as our first party devices and services that combine the best of Google AI, software, and hardware. Teams across this area research, design, and develop new technologies to make our user's interaction with computing faster and more seamless, building innovative experiences for our users around the world.
The US base salary range for this full-time position is $147,000 - $211,000 + 15% bonus target + equity + benefits determined by role, level, and location. Individual pay is determined by additional factors, including job-related skills, experience, and relevant education or training. Learn more about benefits at Google.
Position reports to the Google office & may allow for a hybrid schedule as per Google policy.
The Platforms and Devices team encompasses Google's various computing software platforms across environments (desktop, mobile, applications), as well as our first party devices and services that combine the best of Google AI, software, and hardware. Teams across this area research, design, and develop new technologies to make our user's interaction with computing faster and more seamless, building innovative experiences for our users around the world.
Responsibilities
- Deliver on end-to-end tasks towards a larger goal with minimal assistance from more senior team members; independently plan, prioritize, and execute your work.
- Make larger, mostly independent, technical contributions. Write product or system development code and deploy to production.
- Participate in design reviews with peers and stakeholders to decide amongst available technologies.
- Review code developed by other developers and provide feedback to ensure best practices (e.g., style guidelines, checking code in, accuracy, testability, and efficiency); Contribute to existing documentation or educational content and adapt content based on product/program updates and user feedback; Triage product or system issues and debug/track/resolve by analyzing the sources of issues and the impact on hardware, network, or service operations and quality; and Identify technical problems with the requirements, and fix them.
- Consistently generate ideas required to solve even ambiguous problems, and take ownership of the solution, even when this involves many activities beyond coding such as: Reliability monitoring and alerting, Security and privacy practices, Documentation, Integration testing, Production hygiene and support processes etc; Maintain a user-focused, user first approach and attitude; and Ensure high quality and reliability of large and complex software systems (high qps, sensitive data, distributed systems, diverse compute platforms like mobile or cloud).
Minimum qualifications:
- Bachelor’s degree in Computer Science, Computer Engineering, Information Systems, or a related field and 2 years of experience in the job offered or in a Software Engineer-related occupation.
- Position requires the following: 2 years of experience in One of the following programming languages: Kotlin, C++, Python, or Java; 2 years of experience in Data structures and algorithms; 2 years of experience in Systems design with design and implementation choices to support universal product development; 2 years of experience in Production hygiene and support processes; 2 years of experience in One of the following: Artificial Intelligence or Machine learning, mobile app development, distributed systems, API design and development, Backend development, or Frontend development; 2 years of experience in Full software development lifecycle to deliver user-facing features or infrastructure systems; and 1 year of experience in Software development in a large or complex distributed software environment, including: a number of systems (multiple systems interactions), 100K+ Queries Per Second, or serving 100M+ users.
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