Senior Staff Software Engineer, Pixel Audio Experiences
at Google
Location
Mountain View, CA, USA
Compensation
$262k–$364k USD
Type
full time
Posted
1 months ago
Market range · company + function + seniority
p25 · target · p75 · n=800
Posted $364k · well above market
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Job description
Google's software engineers develop the next-generation technologies that change how billions of users connect, explore, and interact with information and one another. Our products need to handle information at massive scale, and extend well beyond web search. We're looking for engineers who bring fresh ideas from all areas, including information retrieval, distributed computing, large-scale system design, networking and data storage, security, artificial intelligence, natural language processing, UI design and mobile; the list goes on and is growing every day. As a software engineer, you will work on a specific project critical to Google’s needs with opportunities to switch teams and projects as you and our fast-paced business grow and evolve. We need our engineers to be versatile, display leadership qualities and be enthusiastic to take on new problems across the full-stack as we continue to push technology forward.
With your technical expertise you will manage project priorities, deadlines, and deliverables. You will design, develop, test, deploy, maintain, and enhance software solutions.
The Platforms and Devices team encompasses Google's various computing software platforms across environments (desktop, mobile, applications), as well as our first party devices and services that combine the best of Google AI, software, and hardware. Teams across this area research, design, and develop new technologies to make our user's interaction with computing faster and more seamless, building innovative experiences for our users around the world.
US: $262000 - $364000 (USD) + 25% bonus target + equity + benefits
Learn more about benefits at Google.
Responsibilities
- Collaborates with senior leadership, product management and research teams to define the roadmap of audio features for Pixel devices.
- Implements experiences and features working with codebases throughout the stack from embedded to high level OS application.
- Leads multi-year engineering efforts across sub-component teams while owning the strategy, architectural improvements, and program methodologies required to deliver audio quality on Pixel devices.
- Designs solution architectures that enable solutions to fit within extremely constrained compute environments, respecting power, performance, latency and user experience tradeoffs.
- Holds teams and the organization accountable for Pixel Audio quality, ensuring polish and perfecting product to create delightful audio experiences for users.
Minimum qualifications:
- Bachelor's degree or equivalent practical experience.
- 8 years of experience in software development.
- 7 years of experience with full stack development, from embedded to high-level applications, in C++, Java, Python, Kotlin or Go.
- 5 years of experience with design and architecture; and testing/launching software products.
- Experience with audio technologies (e.g., audio systems, audio features, audio research, etc).
Preferred qualifications:
- Master’s degree or PhD in Engineering, Computer Science, or a related technical field.
- 20 years of experience delivering consumer electronics products, feature roadmaps, or audio technologies.
- Experience collaborating and aligning teams across organization and company boundaries, driving partnerships and strategies for market delivery.
- Experience delivering validation strategies, systemic improvements, and driving best practices to push audio quality to exceptional levels.
- Experience with full stack systems development, from embedded to high-level applications, including experience managing development power, latency, and performance tradeoffs.
- Specialization in Audio processing, system optimization, performance tuning and market delivery.
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